To get the object status flags.
Return Value
Returns a combination of the following values:
Value |
Meaning |
DlxApp.OBJFLAGS_VISIBLE |
Indicates whether the object should be visible or hidden. A hidden object cannot be selected. |
DlxApp.OBJFLAGS_SELECTABLE |
Indicates if the object can be selected. When an object cannot be selected, it cannot be edited. |
DlxApp.OBJFLAGS_SNAPPABLE |
Indicates whether the object's notable points are active for object snap operations. |
DlxApp.OBJFLAGS_EDITABLE |
Indicates whether the object can be modified. |
DlxApp.OBJFLAGS_PRINTABLE |
Indicates whether the object should be printed. |
DlxApp.OBJFLAGS_MOVABLE |
Indicates if it is possible to move the object with the mouse. |
DlxApp.OBJFLAGS_ROTATABLE |
Indicates whether the object can be rotated with the mouse. |
DlxApp.OBJFLAGS_RESIZABLE |
Indicates if it is possible to resize the object with the mouse. |
DlxApp.OBJFLAGS_DEFORMABLE |
Indicates whether the object can be tilted with the mouse. |
DlxApp.OBJFLAGS_NEGATIVEONPCB |
Indicates that the object must be hidden when the symbol is loaded from the library. |
DlxApp.OBJFLAGS_HIDDENINSYMBOL |
Indicates that the object is shown in negative on the copper areas of the PCB. |
Example
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Copy code
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var prj = DlxApp.GetJob().GetProject("Example Sch");
if (!prj.IsValid())
prj = DlxApp.GetJob().NewProject("Example Sch");
var doc = prj.GetDocument("Examples Sch", DlxApp.DOCTYPE_SCHEMATIC);
if (!doc.IsValid())
{
doc = prj.NewDocument("Examples Sch", DlxApp.DOCTYPE_SCHEMATIC);
doc.SetPageFormat("A4", false);
}
if (doc.IsValid() & doc.Activate())
{
var page = doc.GetActivePage();
if (page.IsValid())
{
var layer = page.GetLayerFromType(DlxApp.LAYERTYPE_DRAWING);
if (layer.IsValid())
{
var pos = layer.GetFrontObjectPosition();
while (pos.IsValid())
{
var obj = layer.GetNextObject(pos);
if (!(obj.GetFlags() & DlxApp.OBJFLAGS_VISIBLE))
{
obj.SetFlags(DlxApp.OBJFLAGS_VISIBLE, DlxApp.OBJFLAGS_VISIBLE);
}
if (obj.GetFlags() & DlxApp.OBJFLAGS_PRINTABLE)
{
obj.SetFlags(0, DlxApp.OBJFLAGS_PRINTABLE);
}
}
}
}
}
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See also