Creates a three-dimensional solid cylinder.
Syntax: |
DlxRevolve.Cylinder(diameter, length, frontRounding=0.1, backRounding=-1)
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Parameters
Parameter |
Description |
diameter |
Cylinder diameter. |
length |
Cylinder length. |
frontRounding |
Front edge rounding factor. Enter a value between 0 and 1. |
backRounding |
Back edge rounding factor. Enter a value between 0 and 1. If you indicate -1 it takes the same value as that at the front. |
Return Value
If the operation ends correctly it returns true otherwise it returns false.
Example
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Copy code
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function OnBuild3DModel()
{
var ctx = FWiz.Get3DModelCtx();
var style = FWiz.Get3DStyle(0);
style.SetStyle("gold");
var obj = new DlxRevolve(style);
obj.Cylinder(5, 10, 1, 0.2);
ctx.Add(obj);
}
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See also