Gets the specified point.

syntaxSyntax:
DlxRectangle.GetPoint(index)

Parameters

Parameter Description
index Point index. The value must be between 0 and GetPointCount()-1.

Return Value

If the operation is successful, it returns a DlxPoint with the coordinates; otherwise it returns an invalid point. Use IsValid to verify that the point is valid.

Example

  Copy codeCopy code
var prj = DlxApp.GetJob().GetProject("Example Sch");
if (!prj.IsValid())
  prj = DlxApp.GetJob().NewProject("Example Sch");
var doc = prj.GetDocument("Examples Sch", DlxApp.DOCTYPE_SCHEMATIC);
if (!doc.IsValid())
{
  doc = prj.NewDocument("Examples Sch", DlxApp.DOCTYPE_SCHEMATIC);
  doc.SetPageFormat("A4", false);
}
if (doc.IsValid() && doc.Activate())
{
  var page = doc.GetActivePage();
  if (page.IsValid())
  {
    var layer = page.GetLayerFromType(DlxApp.LAYERTYPE_DRAWING);
    if (layer.IsValid())
    {
      doc.SetStyle(new DlxPenStyle(0.5, "orange"));

      var obj = layer.DrawRectangle(new DlxRect(50,40,120,90), 0, 50, 0, 0, 50);

      doc.SetStyle(new DlxPenStyle(1, "blue"));

      var n = 0;
      var offset = 60;
      for (var i = 0; i < obj.GetPointCount(); i++)
      {
        switch (obj.GetPointType(i))
        {
        case DlxApp.SHAPEPOINTTYPE_START:
          n = 1;
          break;
        case DlxApp.SHAPEPOINTTYPE_LINE:
          n++;
          if (n==2)
          {
            layer.DrawLine(obj.GetPoint(i-1).OffsetY(offset), obj.GetPoint(i).OffsetY(offset));
            n = 1;
            if (obj.GetPointFlags(i) & DlxApp.SHAPEPOINTFLAGS_CLOSE)
            {
            }
          }
          break;
        case DlxApp.SHAPEPOINTTYPE_BEZIER:
          n++;
          if (n==4)
          {
            layer.DrawBezier(obj.GetPoint(i-3).OffsetY(offset), obj.GetPoint(i-2).OffsetY(offset), obj.GetPoint(i-1).OffsetY(offset), obj.GetPoint(i).OffsetY(offset));
            n = 1;
            if (obj.GetPointFlags(i) & DlxApp.SHAPEPOINTFLAGS_CLOSE)
            {
            }
          }
          break;
        }
      }
    }
  }
}

See also